My first game is live on the Google Play store!
The game is called Endless Racer, a project based on a tutorial taught by Gamedev.tv.
I can claim it as my own (sort of) because I designed the racetrack used in this game. I’m thrilled to have achieved this milestone and to share my creation with the world.
I learned quite a bit about Unity and game development during the development process. Sometimes I felt stuck and needed help figuring out how to proceed, but I persisted and learned a lot. It was fascinating to see how exciting and confusing Unity can get, especially when implementing features like car physics and collision detection.
Another significant aspect of developing my first game was navigating the tedious process of signing up with Google Play and uploading the app. There were dozens of formalities along the way, which was sometimes frustrating, but I eventually got it done.
Finally, after much effort, the game went live on the Google Play store, and I could share the link with family and friends. Seeing something I had created in the store was a fantastic feeling, and I felt proud of my accomplishment.
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